Plan of a course | Create a plan of a course |
Which subject | Computer science |
What age group | Year or Grade 4 |
What topic | Making games |
Number of lessons | 20 |
Split into modules | |
Add goal and aims | |
Add intro | |
Add references | |
Any other preferences |
The goal of this course is to introduce fourth-grade students to the world of game development. In this course, students will learn how to design, develop, and publish their own games using Scratch programming language and various game design tools. By the end of the course, students will have created several simple games, gained an understanding of game design principles, and have the foundational skills necessary to continue exploring the world of game development.
This course will be taught over a period of 20 lessons.
At the end of this course, students will be able to:
Students will be assessed on their ability to create and publish their own games, as well as their understanding of game design principles. The assessment will include regular in-class work and final projects that will be presented to the class at the end of the course.
This course will guide fourth-grade students through the exciting world of game development, providing them with the foundational skills required for creating simple games. The students will develop confidence in their capabilities by creating engaging, differentiated and entertaining games. This course aims to spark an interest in gaming design and development, encouraging students to continue exploring and experimenting with this fascinating field.