Create a plan of a course. The academic subject for which the text must be created - Design and technology. Content must be appropriate for ...
aidemia--modules-courseplan_typeCreate a plan of a course
Which subjectDesign and technology
What age groupYear or Grade 10
What topicDiet-related diseases and disoorders
Number of lessons30
Split into modules
Add goal and aims
Add intro
Add references
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Course Plan: Design and Technology - Diet-related Diseases and Disorders (Year 10)

Introduction

In this course, students will explore the intricate relationship between design, technology, and diet-related diseases and disorders. With the rise of lifestyle-related health issues, it is essential for students to understand the impact of nutrition and food choices on health. This course will focus on recognizing issues associated with diet-related diseases, understanding their causes, and applying design thinking to develop innovative solutions. Through a mixture of theoretical knowledge and practical applications, students will learn how design and technology can play a pivotal role in promoting healthier lifestyles.

Goals and Aims

Course Goals:

  1. Understanding: To provide students with knowledge about diet-related diseases and disorders, their causes, and implications for health.
  2. Critical Thinking: To encourage students to think critically about the role design and technology play in addressing health issues.
  3. Application: To engage students in practical projects that apply design thinking in the development of solutions for diet-related health challenges.

Course Aims:

Course Modules and Lessons

Module 1: Introduction to Diet-related Diseases (Lessons 1-5)

  1. Lesson 1: Overview of Diet-related Diseases

    • Definition and importance.
    • Common types (obesity, diabetes, etc.)
  2. Lesson 2: Obesity

    • Causes and effects.
    • Statistics in Australia: prevalence rates.
  3. Lesson 3: Diabetes

    • Types (Type 1 and Type 2).
    • Dietary management strategies.
  4. Lesson 4: Cardiovascular Diseases

    • Causes and risk factors.
    • The role of diet in prevention.
  5. Lesson 5: Other Common Disorders

    • Food allergies, lactose intolerance, and other conditions.

Module 2: Nutritional Science Basics (Lessons 6-10)

  1. Lesson 6: Nutrients Overview

    • Macronutrients: carbohydrates, proteins, fats.
    • Micronutrients: vitamins and minerals.
  2. Lesson 7: The Role of a Balanced Diet

    • What constitutes a balanced diet.
    • Dietary Guidelines in Australia.
  3. Lesson 8: Food Labels and Nutritional Information

    • How to read and understand food labels.
    • The importance of nutritional information.
  4. Lesson 9: The Impact of Sugar and Fats

    • Understanding hidden sugars and unhealthy fats.
    • Health consequences of excessive intake.
  5. Lesson 10: Exploring Dietary Guidelines

    • Australian Dietary Guidelines.
    • Dietary recommendations for different demographics.

Module 3: The Design Problem: Addressing Dietary Health (Lessons 11-15)

  1. Lesson 11: Identifying Design Challenges

    • Discuss community dietary issues.
    • Brainstorming potential solutions.
  2. Lesson 12: Researching Current Solutions

    • Analyze current products aimed at promoting healthy eating.
    • Evaluate their effectiveness.
  3. Lesson 13: User-Centred Design Principles

    • Understanding user needs.
    • Creating user personas.
  4. Lesson 14: Designing for Different Demographics

    • Tailoring solutions for seniors, children, and other groups.
    • Considerations for cultural preferences.
  5. Lesson 15: Presenting Design Ideas

    • Preparing a pitch for your design.
    • Using storytelling techniques in presentation.

Module 4: Prototyping and Testing (Lessons 16-20)

  1. Lesson 16: Creating Prototypes

    • Techniques for making prototypes.
    • Materials and tools required.
  2. Lesson 17: Testing Your Prototype

    • Setting criteria for testing.
    • Gathering user feedback.
  3. Lesson 18: Iterating Designs

    • Implementing changes based on feedback.
    • Importance of iterative design.
  4. Lesson 19: Final Presentations

    • Prepare a presentation summarising your design journey.
    • Peer evaluations.
  5. Lesson 20: Reflection on the Design Process

    • Reflect on successes and areas for improvement.
    • Discuss the importance of design in health.

Module 5: Societal Impact and Solutions (Lessons 21-25)

  1. Lesson 21: The Role of Technology in Health

    • Explore apps and gadgets that promote healthier eating.
    • Success stories from tech innovations.
  2. Lesson 22: Policy and Community Initiatives

    • Discuss governmental and NGO efforts.
    • Role of public health campaigns.
  3. Lesson 23: Marketing Healthy Products

    • Strategies for promoting healthy food options.
    • Understanding consumer behavior.
  4. Lesson 24: Global Perspectives on Diet-related Diseases

    • Comparing global statistics and solutions.
    • Understanding cultural influences on diet.
  5. Lesson 25: Health Education and Awareness

    • Importance of health education.
    • Planning effective communication strategies.

Module 6: Capstone Project (Lessons 26-30)

  1. Lesson 26: Preparing for the Capstone Project

    • Introduce the capstone project requirements.
    • Group formation and topic selection.
  2. Lesson 27: Research and Development

    • Conducting thorough research.
    • Developing a project timeline.
  3. Lesson 28: Creating and Testing Prototypes

    • Working on prototypes for the capstone.
    • Techniques for effective testing.
  4. Lesson 29: Finalizing Projects

    • Completing projects and preparing documentation.
    • Peer review sessions.
  5. Lesson 30: Capstone Presentation Day

    • Students present their projects to peers and evaluators.
    • Reflection and feedback session.

References

This course plan equips Year 10 students with a robust understanding of diet-related diseases and the ways in which design and technology can help combat these issues, fostering a culture of health awareness and innovative thinking.