aidemia--modules-lessonstartideas_type | Give a creative idea how to begin a lesson |
Which subject | Design and technology |
What age group | Doesn't matter |
What topic | |
Quantity | 1 |
Any other preferences |
Today, we’re diving into the exciting realm of Design and Technology, where creativity meets functionality. Get ready to explore how innovative designs shape our world!
Set the Scene: Gather your students in a semi-circle around the mystery box. Build anticipation by explaining that this box holds the key to their first Design and Technology challenge.
The Reveal: Open the box and pull out the random items, showcasing them one by one. Allow time for students to react, and encourage them to think about the potential of each item.
Challenge Time:
Showcase Ideas: After the brainstorming session, each group will present their concept to the class on sticky notes. They can explain how their design improves upon the original function of the items. Encourage creativity and enthusiasm in their presentations!
After the presentations, redirect the students’ focus to the curriculum. Explain that today’s lesson will explore the principles of design thinking and how these principles play a crucial role in technological advancements and product design. Set the stage for an engaging discussion about creativity, problem-solving, and real-world applications in Design and Technology.
By starting the lesson with a hands-on, engaging challenge, you can spark interest and set a dynamic tone for your class on Design and Technology!