Full lesson | Create for a teacher a set of content for giving a lesson, beginning with the lesson plan. Each new block of materials must begin with an H1 heading (other subheaders must be H2, H3, etc). When you describe required pictures, write those descriptions in curly brackets, for example: {A picture of a triangle} |
Which subject | Mathematics |
What topic | Game Developer Math – Inventory + Economy Concepts: Multiplication, division, decimals, data tables Task: Lochlon is designing a game shop like in Roblox BloxFruits. He creates a store inventory of swords, potions, and pets with prices. He calculates income from sales, leftover stock, and profit margins. Includes: Multiplying stock by unit price Dividing coins among upgrades Using a spreadsheet or chart to show sales |
What length (min) | 90 |
What age group | Doesn't matter |
Class size | 1 |
What curriculum | |
Include full script | |
Check previous homework | |
Ask some students to presents their homework | |
Add a physical break | |
Add group activities | |
Include homework | |
Show correct answers | |
Prepare slide templates | |
Number of slides | 5 |
Create fill-in cards for students | |
Create creative backup tasks for unexpected moments |
Game Developer Math – Inventory + Economy Concepts: Multiplication, Division, Decimals, Data Tables
Suitable for all grade levels, adaptable based on student understanding and proficiency.
Mathematics
1 student (individual instruction)
Aligned with the Australian Curriculum for Mathematics, focusing on number and algebra skills.
Step Number | Step Title | Length (minutes) | Details |
---|---|---|---|
1 | Introduction | 10 | Introduce the concept of game development and how math applies to inventory and economy. Discuss the lesson objectives. |
2 | Concept Overview | 15 | Explain multiplication and division in the context of calculating prices and stock. Offer examples from gaming. |
3 | Hands-On Activity | 20 | Distribute printable cards for students to fill in. These will include inventory items and pricing. |
4 | Guided Practice | 20 | Work through an example together. Calculate income from sales and determine leftover stock. Use a spreadsheet if available. |
5 | Independent Work | 15 | Allow the student to complete their individual calculations using the cards, reinforcing learned concepts. |
6 | Check Understanding | 5 | Perform a quick random check of the filled cards to assess understanding; review any difficulties. |
7 | Summary and Q&A | 5 | Summarize key concepts and address any questions or clarify misunderstandings. Reinforce the relevance of math in gaming. |
This lesson plan not only covers essential mathematical concepts but also integrates them into an engaging gaming context, making learning more relatable and enjoyable for students. By utilizing hands-on activities and ensuring personalized support, this plan aims to enhance mathematical proficiency while fostering a love for learning.
"Hello everyone! Today, we are diving into the exciting world of game development and how mathematics plays a crucial role in that industry, particularly with regards to inventory and economy concepts. We will explore how multiplication and division are not just abstract numbers but practical tools that game developers use every day. Our goals for today are to understand these concepts, calculate income, stock levels, and profit margins, create data tables to represent sales and inventory, and enhance our critical thinking and problem-solving skills through various game development scenarios. Are you ready to get started?"
"Now let’s talk about multiplication and division in a practical context. In gaming, when we want to sell items, we need to know how much we need to charge and how many items we sell to make a profit. For example, if you sell a sword for $10 and you sell 5 swords, how do we calculate the total income? Yes, we can multiply the price per sword by the number sold: $10 multiplied by 5 equals $50. Likewise, if you have 50 swords in stock and sell 10, how many swords do you have left? That’s a division problem where we subtract. Remember, these skills are essential for keeping track of inventory and ensuring your game’s economy runs smoothly."
"Let’s put this into practice with some hands-on activities! I will now distribute some printable cards. Each card will feature different inventory items, including their prices and quantities. Your task is to fill in these cards with the necessary calculations. I want you to calculate the total income from selling a certain number of each item and determine how many items you will have left after the sale. Take your time and think carefully about your calculations. If you need help, feel free to ask!"
"Now, let's work through an example together. Imagine we have 20 health potions priced at $5 each. How would we calculate the income if we sold 8 potions? Yes, first we multiply: 8 potions times $5 equals $40. Now, if we started with 20 potions and sold 8, how many do we have left? We subtract: 20 minus 8 equals 12. Great work! If you have access to a computer or tablet, we can also use a spreadsheet to record this information. It allows us to keep our data organized, and it makes calculations even easier."
"Now it's your turn! Using the printable cards in front of you, I want you to complete the calculations for each inventory item. You’ll calculate the total income from your sales and how many items you will have remaining after the sales. Try to work independently for this activity, but remember I’m here if you need any assistance. Take the time you need – this is your moment to solidify what we've learned!"
"Alright, let’s do a quick check of what we've completed. I will randomly look at the filled cards to assess your understanding of today’s concepts. As I review your work, I’d like you to think about any difficulties you encountered. If something isn’t clear, don’t hesitate to vocalise your questions!"
"To wrap up today’s lesson, let’s summarise the key concepts we covered. We learned that multiplication and division are essential to calculating income and managing inventory in game development. Understanding these mathematical concepts helps us create a functioning economy within a game. Before we finish, does anyone have any questions or need clarification on anything we discussed today? Remember, math is not only vital in gaming but also in many areas of our lives! Great work today, everyone!"
Question | Answer |
---|---|
What is the total income when selling 5 swords priced at $10 each? | |
How many swords do you have left if you start with 50 and sell 10? | |
If a health potion costs $5 and you sell 8 potions, what is your total income? | |
How many health potions remain if you start with 20 and sell 8? | |
Why are multiplication and division important in game development? | |
How can a spreadsheet help in managing game inventory and sales data? | |
What strategies can you use to enhance your calculations for income and inventory? | |
Can you think of a real-life situation where multiplication and division help with finances? | |
How do you determine the profit margin in a game’s economy? | |
What difficulties did you encounter while completing the calculations with the inventory items? |