Create a plan of a course. The academic subject for which the text must be created - Design and technology. Content must be appropriate for ...
aidemia--modules-courseplan_typeCreate a plan of a course
Which subjectDesign and technology
What age groupYear or Grade 7
What topic
Number of lessons30
Split into modules
Add goal and aims
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Course Plan: Design and Technology for Grade 7

Introduction

Welcome to the Design and Technology course for Grade 7! This course is designed to introduce students to the principles of design, engineering, and technology. Throughout the 30 lessons, students will explore the design process, engage in hands-on projects, and develop problem-solving skills necessary for the modern world. By integrating creativity with technology, students will learn to innovate and design products that solve real-world challenges.

Course Goals

Course Aims

  1. To provide a foundational understanding of design principles and methodologies.
  2. To enable students to apply design thinking to various challenges.
  3. To develop technical skills using tools and technology relevant to design.
  4. To inspire students to think creatively and innovatively about design solutions.
  5. To foster an appreciation of the role of technology in society.

Course Modules and Lessons

Module 1: Introduction to Design and Technology

  1. Lesson 1: What is Design and Technology?

    • Overview of the course and its importance in everyday life.
  2. Lesson 2: The Design Process

    • Introduction to the design process: Define, Research, Ideate, Prototype, Test, and Evaluate.
  3. Lesson 3: Creative Thinking in Design

    • Techniques to foster creativity and innovation in problem-solving.
  4. Lesson 4: Introduction to Tools and Materials

    • Overview of common tools and materials used in design and technology.

Module 2: Concepts of Design

  1. Lesson 5: Elements of Design

    • Understanding lines, shapes, colors, textures, and forms.
  2. Lesson 6: Principles of Design

    • Introduction to balance, contrast, emphasis, movement, pattern, rhythm, and unity.
  3. Lesson 7: User-Centered Design

    • Importance of understanding user needs and experiences in the design process.
  4. Lesson 8: Accessibility in Design

    • Designing for inclusivity and accessibility for all users.

Module 3: Tools and Technology

  1. Lesson 9: Selecting the Right Tools

    • How to choose appropriate tools for various tasks in design projects.
  2. Lesson 10: Safety in the Workshop

    • Important safety procedures and practices while using tools and materials.
  3. Lesson 11: Introduction to Computer-Aided Design (CAD)

    • Basics of CAD software and its applications in design.
  4. Lesson 12: Using 3D Printing in Design

    • Overview of 3D printing technology and its impact on design processes.

Module 4: Hands-On Projects

  1. Lesson 13: Design Challenge: Personal Item

    • Students design a personal item that reflects their interests and needs.
  2. Lesson 14: Prototyping Workshop

    • Building prototypes based on initial designs.
  3. Lesson 15: Testing and Feedback

    • Presenting prototypes to peers and gathering constructive feedback.
  4. Lesson 16: Iteration and Improvement

    • Revising designs based on feedback; concepts of iteration.

Module 5: Sustainability in Design

  1. Lesson 17: Introduction to Sustainability

    • Exploring sustainable practices in design and technology.
  2. Lesson 18: Recycled and Upcycled Materials

    • Techniques for using recycled materials in projects.
  3. Lesson 19: Eco-Friendly Design Principles

    • Designing products that minimize environmental impact.
  4. Lesson 20: Sustainable Project Challenge

    • Students create a product using sustainable materials and practices.

Module 6: Advanced Design Concepts

  1. Lesson 21: Introduction to Electronics and Programming

    • Basics of electrical components and introduction to programming concepts.
  2. Lesson 22: Integrating Electronics into Design

    • Designing projects incorporating basic electronics.
  3. Lesson 23: Exploring Robotics

    • Introduction to robotics and their applications in design and technology.
  4. Lesson 24: Creating a Simple Robot

    • Hands-on project to design and build a simple robotic device.

Module 7: Final Projects and Presentations

  1. Lesson 25: Project Planning and Development

    • Planning for final projects, including objectives, timeline, and resources.
  2. Lesson 26: Building the Final Project

    • Dedicated time for students to work on their projects.
  3. Lesson 27: Preparing for Presentation

    • Techniques for effectively presenting design projects to an audience.
  4. Lesson 28: Final Project Presentations

    • Students present their final projects to peers and receive feedback.
  5. Lesson 29: Reflection on Learning

    • Reflecting on the skills learned and experiences throughout the course.
  6. Lesson 30: Course Conclusion and Future Pathways

    • Discussing future opportunities in design and technology, and how to further explore this interest.

We hope you are excited to embark on this journey of creativity, learning, and innovation in Design and Technology! Let's get started!