Full lesson | Create for a teacher a set of content for giving a lesson, beginning with the lesson plan. Each new block of materials must begin with an H1 heading (other subheaders must be H2, H3, etc). When you describe required pictures, write those descriptions in curly brackets, for example: {A picture of a triangle} |
Which subject | Computer science |
What topic | Foundations of Interactive design |
What length (min) | 30 |
What age group | Doesn't matter |
Class size | 20 |
What curriculum | |
Include full script | |
Check previous homework | |
Ask some students to presents their homework | |
Add a physical break | |
Add group activities | |
Include homework | |
Show correct answers | |
Prepare slide templates | |
Number of slides | 5 |
Create fill-in cards for students | |
Create creative backup tasks for unexpected moments |
Foundations of Interactive Design
Computer Science
Middle School to High School (Grades 6-12)
30 minutes
20 Students
Step Number | Step Title | Length | Details |
---|---|---|---|
1 | Introduction to Interactive Design | 5 minutes | Briefly explain what interactive design is. Discuss its importance in various digital contexts. |
2 | Principles of Design | 10 minutes | Introduce key principles (usability, accessibility, and visual hierarchy). Provide examples for each. |
3 | Analyzing Existing Products | 10 minutes | Divide students into small groups and provide them examples of websites/apps. Ask them to analyze these based on discussed principles. |
4 | Class Discussion | 3 minutes | Facilitate a discussion on findings from the analysis. Highlight diverse perspectives and ideas. |
5 | Homework Assignment | 2 minutes | Assign students to pick a website or app and analyze it according to the principles learned, with a written summary due next class. |
This lesson aligns with the National Educational Technology Standards (NETS), encouraging students to think critically about technology and design, while fostering teamwork and communication skills.