| Full lesson | Create for a teacher a set of content for giving a lesson, beginning with the lesson plan. Each new block of materials must begin with an H1 heading (other subheaders must be H2, H3, etc). When you describe required pictures, write those descriptions in curly brackets, for example: {A picture of a triangle} |
| Which subject | Computer science |
| What topic | Scratch programming a videogame |
| What length (min) | 30 |
| What age group | Doesn't matter |
| Class size | 20 |
| What curriculum | |
| Include full script | |
| Check previous homework | |
| Ask some students to presents their homework | |
| Add a physical break | |
| Add group activities | |
| Include homework | |
| Show correct answers | |
| Prepare slide templates | |
| Number of slides | 5 |
| Create fill-in cards for students | |
| Create creative backup tasks for unexpected moments |
Scratch Programming a Videogame
| Step Number | Step Title | Length (minutes) | Details |
|---|---|---|---|
| 1 | Introduction | 5 | Briefly introduce Scratch and its capabilities. Show examples of videogames created in Scratch. |
| 2 | Homework Check | 5 | Review the assigned homework, which consists of creating a simple character sprite. Provide feedback without individual presentations. |
| 3 | Game Planning | 5 | Guide students to brainstorm ideas for their videogames. Discuss themes, characters, and objectives. |
| 4 | Scratch Basics | 5 | Demonstrate the Scratch interface, focusing on sprites, backdrops, and basic coding blocks. |
| 5 | Game Creation | 7 | Students begin coding their videogames following the provided instructions and using their plans. Facilitate their work by circulating the room. |
| 6 | Sharing and Feedback | 3 | Allow students to share their progress with a partner for peer feedback and suggestions. |
| 7 | Wrap-Up | 0 | Summarize what students learned, answer any remaining questions, and assign new homework. |
This lesson plan provides a comprehensive approach to teaching students the foundational skills of Scratch programming while encouraging creativity and collaboration.