Lesson start ideas | Give a creative idea how to begin a lesson |
Which subject | Computer science |
What age group | Year or Grade 6 |
What topic | Spike Prime |
Quantity | 1 |
Any other preferences |
As an introduction to our lesson on Spike Prime, let's get students excited about what they'll be learning. Start by asking them if they've heard of robots before. Ask them if they've ever seen a robot or if they know what a robot can do. This will help pique their curiosity about the topic and get them excited to learn more.
Next, make a connection to the real world. Explain that Spike Prime is a tool used by computer scientists and engineers to create robots that can help solve real-world problems. For example, robots can be used to explore places humans cannot, like outer space and deep underwater. Or robots can be used to help people with disabilities by performing tasks that they cannot do themselves.
Now it's time to set the objectives of the lesson. Explain that by the end of the lesson, students will be able to identify the components of a Spike Prime robot and understand how they work together. They will also learn some basic programming concepts by programming their robot to complete a simple task.
With this introduction, students can see the relevance of Spike Prime to the real world, learn why it's important to study computer science, and know what they will accomplish at the end of the lesson. This should help them stay motivated throughout the lesson and remain engaged as they learn about Spike Prime.