aidemia--modules-lessonstartideas_type | Give a creative idea how to begin a lesson |
Which subject | No subject |
What age group | Year or Grade 10 |
What topic | Designer research pages |
Quantity | 1 |
Any other preferences |
To engage Year 10 students in the process of creating compelling designer research pages by igniting their creativity and understanding of the design world.
Begin the lesson by introducing a Design Time Capsule concept. You will provide several intriguing, mysterious envelopes, each containing a different design artifact or image from various eras, such as:
Once all groups have shared their insights, steer the classroom conversation towards the main topic of the lesson: Designer Research Pages. Emphasise the importance of researching designers not just through their works, but through their context and influence over time.
Finally, introduce the assessment task:
Encourage them to infuse creativity into their research pages by referencing styles and designs from the eras they explored earlier.
Through this engaging introduction, students will not only warm up to the process of crafting designer research pages but will also cultivate an understanding of how design evolves and reflects society. They’ll leave the lesson inspired and ready to dive into their research!