aidemia--modules-lessonstartideas_type | Give a creative idea how to begin a lesson |
Which subject | Design and technology |
What age group | Reception / Kindergarten |
What topic | |
Quantity | 1 |
Any other preferences |
To spark creativity and introduce young learners to basic concepts of design and technology by imagining and creating their dream houses.
Begin the lesson with an exciting announcement: “Today, we are going to be super designers and builders!”
Gather the children around in a cozy circle. Start with a captivating story:
"Once upon a time, in a colorful land, lived a group of friendly animals who wanted to build a house. They all had wonderful ideas!
The animals sat together and shared their ideas. They drew pictures, cut out shapes, and even built models from clay. Each design was more colorful and creative than the last!
What do you think happened next? The animals discovered that by working together and using their imaginations, they could create the most amazing house ever!
And guess what? This house could change shapes and colors whenever they wanted it to!"
Engage the children by asking:
Encourage responses and guide the conversation towards basic concepts of design elements (shape, color, materials).
Now that the magic of imagination is in the air, it's time for the hands-on activity! Provide each child with:
After they've finished, invite the children to share their creations with the class. This will help them practice their speaking skills and celebrate each other’s ideas.
Wrap up by reminding them that every great designer starts with imagination. Highlight how working together and sharing ideas can lead to amazing designs, just like the animals’ magical house!
“Every idea is a good idea when you design with your heart!”
This engaging and interactive lesson will help young learners appreciate the concepts of design and technology in a fun and imaginative way!